All Gunman Contracts - Stand Alone Story Contracts

The three contracts at a glance

Finished = share of Steam players with that contract's Contract closed achievement. Hard, no deaths = Contract Master.
No.ContractSettingObjectiveFinished (Steam)Hard, no deaths
01OutpostA syndicate-owned safehouse outside the city, now used as a Collectors relayFree the captives held there and pull the Collectors' data from the on-site servers68.9%3.5%
02War-HouseA syndicate-run harbor warehouse district with its own rail lineFree the captives, take out Boris Vadim and grab any intel on the Collectors27.1%0.3%
03Dinner OutA mob-run restaurant that fronts a Collectors operationReach Lance Malloy, who is confirmed on site and heavily guarded13.7%0.7%

Completion rates checked:

Contract 01: Outpost

The prologue. Thermal intel counts more than 20 hostiles inside the house and five patrolling outside. The captives have already been moved by the time you reach the basement, the server download upstairs brings a counter-attack, and pulling the data arms a charge that gives you 40 seconds to get out.

Full Outpost guide →

Contract 02: War-House

Intel puts more than 100 personnel on site. You clear the compound, patch a network laptop for warehouse security access, blow a shipping container open and go after Vadim before his ride out arrives.

Full War-House guide →

Contract 03: Dinner Out

The handler sends you in through the back door. Malloy's office is on the far side of the restaurant, and the store page says the building keeps a dark truth below.

Full Dinner Out guide →

How contracts work

The story so far

You play the Gunman, the single operative of an old order that hands out justice where the law cannot reach; by its rules nobody may help him, which is where the Stand Alone name comes from. A handler talks you through each job over your phone. The three Early Access contracts follow the trail of the Collectors from a relay house to the harbor to a restaurant, and War-House's villain even name-checks Aaron Vask, the man the Gunman took down at the end of the original Half-Life: Alyx mod.

Challenge modes

Outside the story, 5 challenge maps run two modes: Takedown and Last Stand. Settings, leaderboards and what each mode asks of you are on the challenge modes page.

Contracts FAQ

How many contracts are in Gunman Contracts?

Three story contracts in Early Access: Outpost, War-House and Dinner Out. The developer plans at least three more as free updates before 1.0.

What order do the contracts go in?

Outpost (the prologue), then War-House, then Dinner Out. They tell one connected story about a trafficking ring called the Collectors, and Steam completion rates fall in that order: 68.9%, 27.1% and 13.7% of players.

What does Contract Master mean?

It is the achievement for finishing a contract on hard difficulty without getting killed. 3.5% of players have it for Outpost, 0.7% for Dinner Out and 0.3% for War-House.

Can you replay contracts?

Yes. You relaunch them from the contract terminal in The Hive, each has its own Steam leaderboard, and reviewers replay them to earn more credits for guns and attachments.